![]() ![]() The Red Hook, The Regulars - whatever you want to call them, this is the layout you want. This party is the most generic party you could ever conceive. ![]() The Miller doesn’t have a particularly large health pool, but when he can top himself up, it becomes a bit more of a nuisance. ![]() The worst part about this attack isn’t the damage, however, it’s the self-healing aspect. This is enough to potentially one-shot a backline if he lands a juicy critical. Once The Miller has lost approximately one-third of his HP, he will unlock a third possible action that deals incredible damage to one character. His phantom associates are mostly there to protect the Miller himself, so you will need to burn through them first if you want to land hits on the big man. Once he has a mate, he will spend his remaining action to do an Area of Effect attack, or buff his summoned companion(s). The Miller activates twice per turn, and he will, in most cases, use one of those turns to summon a friend from the Farmstead. The wrong party, the wrong strategy, and let’s be honest, the wrong RNG, will result in a quick demise. The Flagellant has his perks but, in this context, his most important aspect is the Endure skill with which he can pull the Stress of the party onto himself, then have the Jester remove it.The Miller can and will lay the smackdown on you if you don’t come in prepared. He can dispose of enemies quickly, buff allies, and remove Stress with Inspiring Tune. The Jester walks the tightrope between support and damage-dealer with unrivaled finesse. The aforementioned Jester and Flagellant make for a dynamic duo that can easily carry the rest through this plight. RELATED: Turn-based Games Like Darkest Dungeon Add to that constant Bloodsucker encounters and that's a level of anxiety neither Poe nor Lovecraft could ever dream of inciting in a human person. Out of context, it seems negligible however these dungeons are capacious. In the Courtyard, an additional point of Stress is added to a random party member with every room. A player who has spent any length of time with the game will know that keeping stress levels low is just as paramount to survival as keeping health high. ![]()
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